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How to play Tickshift: the one rule behind 500 logic puzzles
Tickshift is a logic puzzle where every line follows one rule: straight, else right, else left. Learn how a level works and how to solve your first board.
Read the guideThe Tickshift blog
How the rule works, how to plan a level, and what goes into a calm logic puzzle. Guides and notes from the team behind Tickshift.
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Tickshift is a logic puzzle where every line follows one rule: straight, else right, else left. Learn how a level works and how to solve your first board.
Read the guideBrain games for adults are popular, but what do logic puzzles actually make you practice? Planning, spatial reasoning and patience, explained with Tickshift.
Looking for a relaxing puzzle game without timers, lives or pressure? Why Tickshift was designed to be calm, and how that makes the puzzles better.
Looking for a good logic puzzle or brain game for iPhone or iPad? Eight things to check before you download, and how Tickshift answers each one.
Where to find Tickshift and how to install it: the App Store link, what it costs, which devices and languages it supports, and what to expect on first launch.
Most line puzzle games ask you to draw a path. In Tickshift, lines move on their own by one rule. How the two styles differ, and who each one suits.
Want a puzzle game that works without internet? Tickshift plays offline on iPhone and iPad: 500 logic levels for flights, subways and anywhere without Wi-Fi.
What each of the six Tickshift pieces does, when it shows up, and how to use it: direction arrows, walls, delays, rotators, splitters and portals.
Like programming puzzles? Tickshift has the same loop: plan the setup, press RUN, watch the result and debug. No code to type, just one rule and six pieces.
Seven practical strategies for harder logic puzzles in Tickshift: count the cells, start from the corners, read each turn, and fix one piece at a time.
Tickshift’s 500 levels come in 20 chapters of 25. The full list, where each new piece appears, and what makes the later chapters harder.
Sudoku is about deduction on a fixed grid; Tickshift is about planning lines that move. A side-by-side comparison to help you pick, or enjoy both.